Resident Evil 4 Weapons Mod Pc Download

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In Resident Evil 4 you'll know a new type of horror, as the classic survival-horror action returns with all-new characters, controls and storylines. We last saw Leon S. Kennedy in Resident Evil 2 - a rookie cop in Raccoon City, fighting to stay alive. That was six years ago. Since then, government forces have managed to control the zombie threat and Leon has become a Federal agent.

When the President's daughter is kidnapped, Leon tracks her to a remote, hidden fortress in Europe - where he'll relive the horror he faced six years before. Players will face never-before-seen enemies that make Nemesis seem like a kitten. You'll be wishing for the usual Resident Evil zombies!

Resident Evil 4 (2005)Resident Evil 4 (known as Biohazard 4 in Japan) is the fourth main entry in Capcom's popular series. First released in 2005 for the Nintendo Gamecube, it was later ported to the PS2 with some additional content and weaponry but downgraded graphics, followed by a straight PC port in 2007. A version for the Nintendo Wii with Wiimote motion controls, combining the extras of the PS2 version and the graphical quality of the Gamecube version was also released in 2007, and this was later followed by versions for Apple's iPhone in 2009 and iPad in 2010. In 2011 a high-definition version was released on PSN and XBox Live, followed by the 'Ultimate HD Edition' for PC in early 2014.The main character is Leon Scott Kennedy, previously a rookie cop in. Following Leon's escape from Raccoon City, Leon is now a special agent working for the US government and investigating the disappearance of the President's daughter Ashley Graham in a remote area of Spain. Quickly finding the local villagers have become zombie-like monsters seemingly ruled over by a mysterious cult based in the nearby castle, Leon sets out to rescue Ashley and foil the cult leader's schemes.From the PS2 version, an additional campaign called 'Separate Ways' was added, which covers what Leon's sometimes-ally Ada Wong was doing during the events of the story. Another non-canon mini-campaign starring Ada, called Assignment: Ada, is available for all versions.

Also introduced is The Mercenaries mode, an arcade mode where the player plays as characters from the game and the Resident Evil universe, each with their own abilities and equipment, and kill enemies in a timed arena to get the highest score possible. The mode, a fleshed out version of the 'The Mercenaries - Operation: Mad Jackal' mode from, would prove to be extremely popular, returning for, even spawning its own spin-off game.

All three side-games are unlocked upon beating the main game once.The following weapons appear in the video game Resident Evil 4. Contents.OverviewResident Evil 4 uses a grid-based inventory system explained as an attache case the player character is conspicuously not carrying; this has a set number of squares into which all weapons, ammunition and other items except treasure and keys must be fitted. Characters can only equip a single weapon at a time, which is switched out from the inventory screen, though equipping a grenade will also allow every other grenade of that type the player has to be thrown.Weapons can either be found in the game world or bought from the Merchant, a strange hooded man with a ridiculously hammy voice that will exchange priceless treasures for various hardware.

Stores also allow weapons to be upgraded; most weapons can have their power, fire rate, reload speed and capacity upgraded in a series of increments that unlock as the campaign progresses; these do not alter the weapons visually, and often result in absurd magazine sizes. Almost every weapon has a high-priced 'exclusive' upgrade which will boost a single aspect of its stats significantly. This system does not apply to Ada's campaign; her weapons are at a pre-set level and cannot be further upgraded.A few weapons also have optional mods which take up additional inventory space; stocks can be attached to the C96 and TMP to remove the simulated hand sway effect and reduce recoil, and several other weapons can equip scopes.The game uses a third-person over-shoulder view with a toggle for aiming; player characters cannot shoot or reload outside of aim mode, and cannot move while aiming. To facilitate aiming, a red laser sight is fitted to almost every gun in the game; the only version where this is not the case is the Wii version, which uses a larger circle aim point to compensate for the less precise motion control.Handguns 'Silver Ghost'Leon Kennedy's starting weapon is the 'Handgun', commonly nicknamed 'Silver Ghost'; this name was never used by any official sources, and instead originated from the (Japanese: アームズ), a Japanese monthly airsoft enthusiast magazine. The issue was a Resident Evil 4 PS2 release special, and contained an article on a custom airsoft reproduction of Leon's Handgun, alongside a staff-written story about how Leon conceived the pistol with Joseph Kendo, a gun maker from Raccoon City who previously designed the custom 'Samurai Edge' handguns for the Raccon City S.T.A.R.S.

(as established in a document from ). This story gave the weapon the name of 'Silver Ghost' (which was given by Leon in reference of his current condition of being 'a spirit pulled out from his body'), which became the common name for the gun.The story was entirely unofficial, and was more or less a short fanfiction, but some elements were apparently official; the in-game weapon's slide is marked with the words 'Kendo Custom Shop', meaning that the idea that of the pistol being custom work by Kendo gifted to Leon is likely true.

The article was also apparently written based on interviews with Resident Evil weapon designer Ryoumura Jyoshin (who also designed weapons for Capcom's Devil May Cry and Dino Crisis series), meaning that some elements of the story, maybe even the name itself, possibly came straight out of the weapon designer.The Silver Ghost is a fictional design, which designer Ryoumura Jyoshin stated was inspired by,. It closely resembles the Smith & Wesson Sigma in the slide, magazine, and lower frame.

Unlike the Sigma, the weapon has a hammer as opposed to a striker. It features an extended barrel, threaded for sound suppressor, which is not a feature on the Sigma pistols but are featured in the H&K USP. Its overall length is longer than the Sigma and the USP.

Its slide is stainless steel. Its grip has checkered front and back straps, while the panels are wood framed with polymer panels and a central medallion on each side, similar to the design used on the Samurai Edge grips.Albert Wesker uses this weapon in The Mercenaries, where it is equipped with a suppressor. Leon runs dry in the middle of a fight. FN Five-seveNThe Punisher is based off of Fabrique Nationale's handgun which normally chambers the 5.7mm cartridge originally intended to pierce low-levels of body armor.

The version seen in-game chambers regular 9mm rounds. In game, the weapon has the ability to pierce shields and multiple enemies. It has a modified trigger.This weapon can be purchased from the Merchant or won in a contest after shooting ten of fifteen blue medallions scattered across two areas. If all targets have been shot, the Punisher will have a free upgrade added onto it, making it slightly more powerful than the standard Handgun.When every handgun is upgraded to its maximum, the Punisher is the weakest, but it can penetrate through several enemies.The gun is used by Ada in Assignment Ada and The Mercenaries. Punisher handgun with exclusive upgrade.

Mauser C96 'Red 9'A 9mm version of the handgun, one of the first automatic handguns to enter production in the world. The Red 9 variant, developed during World War I, was chambered in standard German 9mm Parabellum. To stop soldiers from loading the weapon with the wrong type of pistol ammunition, a large red 9 was painted on the grip to differentiate the model.This weapon can be purchased from the Merchant, along with a stock which improves its accuracy significantly.

It is the most powerful 9mm handgun in the game and when coupled with its stock, it is also the most accurate, but it is also the slowest. The original US edition has an Exclusive firepower rating of 5.0, while the PAL edition raises this to 6.5.Vagrant Spaniard Luis Sera uses this as his primary weapon in the main game. Red 9 with attached stock. Note the stock has a hinge; in real life it can be used as a holster, though Leon does not appear to know this since it still takes up an additional three inventory slots.

It is not particularly clear how this is supposed to make sense, given the gun that fits inside it takes up eight. Springfield Armory XDThe Blacktail is based on a 9mm with grips inspired by the. It appears to be a rather bulkier larger caliber version of the XD rather than 9mm, perhaps a design error. After Leon reaches the castle, it can be purchased from the Merchant. Ada uses this as her handgun in the main game and Separate Ways. Leon uses it in The Mercenaries. It has a better handling than the standard handgun.

Resident Evil 4 Modern Controls Mod

Fully upgraded, it is the second fastest firing and highest capacity handgun in the game, with the Matilda being at number 1. The PAL edition improves its maximum Firepower rating from 3.4 to 4.5. Ashley isn't the only one equipped with ballistics.

Heckler & Koch VP70MThe Matilda is an, the same handgun Leon uses as a rookie cop in Resident Evil 2. It is unlocked for purchase from the Merchant after successfully completing the game once on Normal difficulty. It is fitted with its stock, which cannot be removed unlike the Red-9 or the TMP.

Fires three-round bursts. Its exclusive upgrade grants a 100-round magazine and a near machine gun rate of fire, making it an extremely effective handgun.

Resident

The gun's name is a reference to the movie. The burst fire selector is on the stock behind the slide. Note early style grip.

Smith & Wesson Schofield Model 3/Colt Single Action Army HybridThe Broken Butterfly is a revolver chambered in.45 Winchester Magnum. It can be found in a section of the castle after freeing Ashley, or it can be purchased from the Merchant. It seems to be a hybrid of the and; the barrel and hinge resemble the Model 3, while the frame is nearly identical to the Colt SAA. Despite looking like an old fashioned single action revolver, the gun actually has a double action mechanism (convenient for rapid firing at big monsters).Amusingly, Leon reloads it so energetically that he is literally throwing bullets into the cylinder rather than simply sliding them into position. It uses the same ammunition as the Killer7 despite that.45 Magnum is not fully interchangeable with some early.45 versions, especially between revolvers and semi-autos. It has a firepower of 50 when you make the exclusive upgrade. Leon reloads his (upgraded) 7-shot Broken Butterfly by putting in 3 shells.

This fills it to full regardless of cylinder upgrade, though why putting in only 3 rounds is anyone's guess considering its base capacity is double that. Colt M1911The Killer7 is a.45 Winchester Magnum version of the Colt that may be purchased from the Merchant.

Its model is a reference to the AMT Hardballer in, with a similar large custom laser mounted on top of the slide. It is the only weapon that has no exclusive ability when fully upgraded.

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While the Colt M1911 obviously doesn't use.45 Magnum, the is a M1911 derivative in real life that can use.45 Magnum (one version can even use the.50 Action Express), so the concept of a Magnum M1911 isn't too far fetched from reality. The name of the weapon is a reference to the game Killer7, in which the character Kaede uses a similarly modified 1911. The Killer 7's sight in action. Smith & Wesson Model 500The Handcannon is based on a.

It is unlocked for purchase (actually free of charge) when the player gets a five-star rank with all characters on all stages in Mercenary Mode, and uses its own unique ammunition type not shared with the other Magnums. These large rounds are much rarer to come across, but as a whole net much more cash when sold.When fully upgraded, the Handcannon has infinite ammunition and deals the highest damage of any non-explosive weapon in the game. The reload animation has Leon loading three rounds manually (three rounds being the gun's initial capacity, despite the obviously six-chambered cylinder), which changes to a speedloader reload when the player upgrades its reload to max level. Then whipping out a speedloader loaded with what looks to be spitzer-pointed rifle rounds. When reloading the upgraded Handcannon, Leon uses a six-round speed loader. Otherwise he would toss loose rounds into the cylinder like he does with the Broken Butterfly.

Submachine Guns Steyr TMPThe, simply called the TMP in-game, may be purchased from the Merchant. A stock may also be purchased to improve accuracy and reduce recoil. Ada also uses the TMP in her cutscenes and campaign, as well as in The Mercenaries mode. The TMP uses custom 9mm ammunition, distinct from the standard 9mm ammo used by handguns; since the TMP's ammo is explicitly referred to as 9mm Parabellum, this presumably means that the handguns are chambered in a more esoteric 9mm cartridge (e.g.

Krauser firing his TMP. Note the RIS rail on the side. M1A1 ThompsonThe submachine gun appears in the game under one of its many famous historical nicknames, the Chicago Typewriter. This weapon is unlocked by completing the side-story Assignment Ada and may be purchased from the Merchant for 1 million pesetas after that. Comes with unlimited ammo.

If used with the Mafia costume (not present in the original Gamecube version of the game), it will load from drum magazines, while the handguard is replaced with the foregrip normally found on the 1921 and 1928 Thompson variants and the reloading animation is replaced with Leon tossing his hat and striking a pose. Reloading is not necessary, but hey.

Leon rocks in a new magazine, then tilts the Typewriter sideways to pull the bolt. Shotguns Remington 870 Express ComboThe first shotgun that Leon gets. May be obtained in one of three ways: on Easy difficulty, the weapon comes in Leon's inventory when the game starts; on Normal or higher difficulties, Leon can find it for free on the second floor of a house in the Ganados Village; alternatively, the player can purchase this weapon from the Merchant from the very beginning. Not an outstanding weapon, nonetheless when fully upgraded it's range exceeds that of any shotgun, enabling it to kill enemies normally out of shotgun range. Easily the lowest detail weapon model in the game.

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Custom Benelli M3 Super 90This stainless-steel shotgun is a custom with elements from the added to it, notably the collapsible stock and the top rail on the receiver. Called the Riot Gun, it is identical to the Assault Shotgun from the.Despite the fact that many prefer the tighter spread of the Riot Gun over the Striker's wide-shot, it is rarely used once the Striker becomes available due to its compact design, despite the fact that the Riot Gun has clearly been intentionally modified with the M4 collapsing stock.The weapon may be purchased from the Merchant from Chapter 3-1 onwards. It is also used by Leon in The Mercenaries. Cobray Street Sweeper / Armsel Protecta HybridA hybrid of a and may be purchased from the Merchant, and is called the Striker, which was the original variant of the weapon series. The weapon model lacks the rear lever and the wind-up key of the Street Sweeper, but it also lacks the Armsel Protecta's shell deflector. Functionally, the weapon has the semi-automatic firing of the Street Sweeper and the automatic shell ejection of the Armsel Protecta (which is animated in a bizarre way; the spent shell ejects itself after a short delay instead of immediately when the weapon is fired as it should be).Being semi-automatic, the Striker fires much faster than the other pump-action shotguns, though Leon has an exaggerated recoil animation after every shot, meaning that there is still a delay between shots.

The reload animation has Leon always putting two shells into the gun then giving 'something' a crank; realistically, it would've been the wind-up key, but the wind-up key is absent on the in-game model. When upgraded to max level, the Striker's capacity expands to a whopping 100 rounds.

Leon aims and fires the Striker from the hip like Ada's shotgun, despite a foldout stock being clearly present. Another very low detail model, like the standard pump action. Rifles Springfield M1903A4A modified version of the rifle which fires.223 caliber rounds as opposed to the real steel's.30-06 cartridges. May be purchased from the Merchant.

A higher magnification scope can be bought for the rifle, increasing its accuracy at long range, and it could also be fitted with the Infrared Scope found on the island to help with defeating Regenerators. When fully upgraded, the bolt action Springfield's damage greatly exceeds that of its semi-auto counterpart: in the original NTSC editions it increases to 18.0, while in the PAL version and later releases it is raised to a rather absurd 30.0, and rivals the power of the Magnums. View of the more powerful scope. The illuminated dot works wonders for aiming at night or in low-light areas, which are to say about 80% of the visitable locations. Heckler & Koch SL8A Semi-Auto may be purchased by Leon from the Merchant.

The weapon uses a G36V export optical sight by default. Being a semi-auto it fires significantly faster. Like the bolt-action rifle, a custom scope can also be attached. This gun is used by Ada in Separate Ways, Assignment Ada, and The Mercenaries. It is also used by Wesker in The Mercenaries. SL8 upgraded scope.

Note how it replaces the original G36V carry handle with scope. Launchers RPG-7The serves as the rocket launcher of the game. The standard single-shot Rocket Launcher may be purchased any time from the Merchant, and a free one can be found in the Castle.

The Special Rocket Launcher with red rocket is provided by Ada Wong during the final boss fight to finish off the boss (though they can be killed without using the Special Rocket Launcher, in which case the player can keep the launcher and sell it for extra money on New Game +). The Infinite Rocket Launcher is available for purchase from the Merchant upon completion of the game once.

Obviously, the rocket launchers are capable of dealing heavy damage to any creature, often killing bosses with one shot when aimed at their weak spots.